Friday 11 January 2013

Raystorm Game Info



RayStorm is a scrolling shooter developed by the Taito Corporation. Originally released in Japan as an arcade game in 1996, it was later ported there to Sony's PlayStation game console in 1997, to the Sega Saturn in that same year, and to Windows-based personal computers in 2001. In North America, it was released for the PlayStation by Working Designs in June 1997. The PlayStation version was also released in Europe by SCE Europe. It was re-released in 2010 with improved graphics, as RayStorm HD, for the PlayStation 3 and Xbox 360.

The game is set hundreds of years in the future. Players must pilot their "R-Gray" spacecraft through eight vertically scrolling stages and shoot down enemy ships and vehicles to prevent the forces of the Secilia Federation, a rebellious group of colonies, from destroying Earth. The arcade versions let each player choose one of two ships; home ports include additional ships and features.

RayStorm is one of three "Ray" games, all featuring similar gameplay, released by Taito. RayForce was released before RayStorm, and the RayForce prequel RayCrisis was released after the others. The plot of RayStorm, which is minimally revealed in the game itself but further described by the game's instruction manual and "Extra Mode" in home releases, is not connected to the "Con-Human" storyline of the other two games. Its PlayStation versions were generally well received by American reviewers, but criticized for short game length and similarities to other games such as Xevious 3D/G+.

RayStorm is a shoot 'em up. The player views their ship from a distanced perspective while gunning down enemies in the game's vertically scrolling stages. At the beginning of the game, the player must choose one of two ships; a third secret ship is available in ported versions.

The player uses a vulcan-like laser weapon as their primary offense, and a missile weapon which can lock onto multiple targets and gain a combo multiplier, accumulating into a point total. Additionally, each ship has two special maneuvers. The Special Attack is initiated when the player fills a bar to the maximum by engaging in multiple lock-ons. When full the player can unleash a massive screen wide attack with a brief period of invincibility afterwards. The second, the Hyper Laser Assault, executes a special attack unique to each ship, and is performed by setting all available lock-on attacks on a single target and firing.

The ships have slightly differing methods of destroying enemies and attaining a big point total:

    The R-Gray 1 uses a basic single laser cannon with shots that spread out. By moving the reticule over various enemies, it can lock on and fire multiple missiles. This ship is best suited for beginners.

    The R-Gray 2 uses twin lasers, and its attack power is considered superior to the R-Gray 1, but the width and range of its fire is decreased. However, its lock on maximum is 16 targets, meaning its point accumulation is much higher.

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